Explore safer careers (5)
Lower estimated automation risk
Why it fits
Fits experienced artists using visual style, asset review, team guidance, story goals, and quality standards.
Why it fits
Applies animation tools, game assets, visual feedback, iteration, storyboards, and player experience.
Why it fits
Applies story development, creative direction, revisions, budgets, schedules, and production coordination.
Why it fits
Uses 3D space, story setting, visual research, models, production constraints, and presentation skills.
Why it fits
Uses production pipeline, technical standards, asset flow, quality checks, and team coordination.
Occupation snapshot
What does this snowflake show?
What's this?
We rate jobs using four factors. These are:
- Chance of being automated
- Job growth
- Wages
- Volume of available positions
These are some key things to think about when job hunting.
Risk & user votes
Calculated automation risk
Moderate Risk (41-60%): This occupation may be meaningfully affected by automation. Some parts of the role may be suitable for AI, software, or robotics, while others still rely on human skill, judgement, trust, or real-world context. People in this range may benefit from building skills that complement automation and reduce replacement risk.
More information on what this score is, and how it is calculated is available here.
Human strengths important in this job
These are human abilities and work contexts that are important in this occupation. They may help explain why parts of the role are harder to replace end-to-end, but they are not the only inputs into the automation score.
Thinking creatively
Very importantWhy this matters
Critical thinking
Quite importantWhy this matters
Developing objectives and strategies
Quite importantWhy this matters
Active learning
Quite importantWhy this matters
What users think
Based on 1,430 votes
Our visitors have voted that it's probable this occupation will be automated. This assessment is further supported by the calculated automation risk level, which estimates 43% chance of automation.
What do you think the risk of automation is?
What is the likelihood that Special Effects Artists and Animators will be replaced by robots or artificial intelligence within the next 20 years?
Sentiment
Based on user votes over time
View sentiment trend
How opinions have changed over time
Pay & outlook
Wages
In 2024, the median annual wage for Special Effects Artists and Animators was $99,800 ($48 per hour).
The median annual wage for Special Effects Artists and Animators was 101.6% higher than the national median annual wage, which stood at $49,500.
View wage trend
Wages over time
Growth
The number of 'Special Effects Artists and Animators' job openings is expected to rise 1.6% by 2034
View employment trend
Total employment, and estimated job openings
Updated projections are due 09-2025.
Volume
As of 2024 there were 21,280 people employed as 'Special Effects Artists and Animators' within the United States.
This represents around < 0.001% of the employed workforce across the country
Put another way, around 1 in 7 thousand people are employed as 'Special Effects Artists and Animators'.
People also viewed
Job description
Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.
O*NET-SOC code: 27-1014.00
What people are saying (100)
I don’t think ai can replace these types of jobs as if you wanted to actually make a movie or series, you would still need a good plot and a storyboard and color for at least one frame and for the ending and beginning scene or else how would you make a movie that follows the exact plot and looks that you want. (if your an in-between artists.. uhhhh-)
an example would be any ghibli film. even if ai were to create a movie and make it look exactly the same, it’s not as appealing because every ghibli film not only takes years to make but uses traditional animation and hand draw each frame and that’s what makes it appealing and different from other films not because an ai made it in just 5 seconds.
Complete scum.
The REAL problem is the greedy corporate executives that want to save as much as possible by replacing animators.
A powerful and forceful director/CEO/MD on board could swing that in human creativity's favour, but look at all the areas in production where the money goes for the lowest common denominator.
Art and money are not good bedfellows and AI art like plastic and industrial streamlining are where we are headed unfortunately.( IMHO.)While we got a bit cleverer at being efficient we will also get A LOT cheaper a lot saddder and A LOT more unpleasant on the eye!
From DaVinci to plastic impressions and AI interpretations of beauty.
I'm thinking of the film Brazil and a horrendous retail park I visited in LA! Gaudy gossip magazines cheap toy shops and the show Black Mirror!
Reply to comment